Application Testing Vs Game Testing – Tug of War!!!admin
What Is Different About Software Testing?
Unlike game testing, software testing greatly utilizes automation scripts, and it is the matter of testing a software application, not games. These scripts can be created before or after producing written test cases, as either can be used to supplement the testing of the other similar application or program. A number of tools and frameworks have been developed to make automation quicker, as setting up automation scripts can initially take a bit of your time.
As software testing makes greater use of test cases and test scripts, this generally means that the job of a software tester is more technical than a games tester.
The field of software testing is usually seen as a more skilled profession than game testing, even though the skills required to be a games tester are exactly the same as those needed as a manual software tester.
Differences by Testing Platforms
|Game Testing||Software Testing|
PC, Consoles, Web/Cloud (online games likes MMOs, HTML5 and Facebook) Mobile
PC, Web, Mobile & Cloud
What Makes Game Testing Unique?
A game tester should have the same knowledge as of software tester, but with a special focus on what makes
Game Testing is not an easy task. It requires more dedication and concentration. Now a day’s business requires for gaming consoles and game applications that are perfect from all viewpoints. For creating a good image and better response that are required to deliver games that are free from bugs and capable to run for across devices and platforms.
In games, the app is designed to give the user the least amount of access to the actions of the program as possible.
Game designers give the players with no choice but to take time to explore and discover what the game does. They want to preserve the mystery of the game world, the pursuit, the fantasy. The harder it is, and the more time it takes for the user to obtain the ‘desired results’. “Winning”.
A game is an enormously complex database or series of databases, within a shell that is built to obscure its purpose from the user.
Adding a feature of randomizer, the game design is unpredictable. Events don’t function the same way twice.
As a game tester, the interaction is only with an intentionally limiting interface that is constantly changing the way of its functions, as well as the way it looks.
“It is almost impossible to know if what is in the
screen is what is supposed to be seen”.
A game tester should be able to keep track of enormous amounts of dynamic details.
In a game’s database, it is not necessary that the same series of actions do not cause the same reaction. This makes recreating bugs extremely difficult.
Games push the technology innovation envelope. They tend to drive the hardware market, while other software conforms to it.
Gamers are often technology wizards, and are looking for the next level of performance, speed, and visual quality in their game experience. Games are always developed with an eye toward the newest, fastest, latest hardware, so game testers must keep ahead of the trends.
Testers must be educated and certified in all new hardware and have it all available in the testing environment. This technological knowledge is critical in this industry because the game developer will most often take the blame if it the game doesn’t function with the new hardware, and that failure can mean game death.
Games are more system demanding than most other software, so installation, setup, and compatibility testing is critical. Game function will be affected by video, sound, memory, and other issues more than any other type of software.
In contrast to that, the latest versions of today’s business software are released to be compatible with the standard issue in system configuration.
There are many similar and unique aspects between software testing and game testing but all types of testing require experts to perform it well and in a structured way.