We have discussed a lot about the video game market. It is forecasted that the global games market will reach up to $ 108 Billion with a mobile gaming percentage of 42%.
The software with the largest number of tweaks, releases, updates, and version are games. Video games have to be updated in line with the customer sentiments and satisfaction. Thus, Gaming Testing is a segment where regression plays a very crucial role.
Major challenges faced while testing a game software are:
- Almost all games are based on mathematics, hence a focus should be taken to solve them for testing. It involves a huge amount of time when regression testing proves to be an ice breaking solution.
- Maintaining deliverables for all the possible game versions, releases and updated is a very difficult task.
- Thinking like an end user of different age category and finding bugs thinking from the user’s perspective is a very difficult task.
- Time to market is an essence to a game’s success. Testing multiple game version at the same time becomes a very difficult task for the game testing team.
Steps for Regression Testing of a Game Software
We will discuss more Game Regression Testing in our upcoming blogs.